Extra Credits

Practical Rules - Setting (and Keeping) Goals

2015 • E2    Jan 21, 2015    10m
Now that you know the basic principles of how to make your first game (remember: start small!), it's time to break that down into a process you can follow to finish your first game. These tips will move into the details: how to plan your production schedule for your game, what to do when those plans go haywire, and more. Above all, it's important to understand that every step of making your first game will teach you something important, and that the learning process doesn't stop when development ends: show your finished game to other people, get their feedback, and be proud of what you made!

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