

Foster's Home for Imaginary Friends
Season 4
TV-Y7
100%
Sometimes imaginary friends get lost or kids outgrow them and that's why Madame Foster started Foster's Home for Imaginary Friends. When kids dream up pals, they come to life and the house is filled with diverse characters waiting to be reunited or adopted to new kids. The series focuses on building friendships and the importance of friends.
Where to Watch Foster's Home for Imaginary Friends • Season 4
13 Episodes
- Challenge of the Superfriends
E1Challenge of the SuperfriendsWhen a large and dangerous imaginary friend is destroying the city, a superhero friend named Imaginary Man comes and saves the day, leaving Mac impressed. But once Mac becomes Imaginary Man's sidekick, Bloo becomes jealous and joins forces with Nemesis, Imaginary Man's mortal enemy and sister. - The Big Picture
E2The Big PictureThe residents prepare for the annual house photo. Meanwhile, Bloo, Mac and Goo search for an answer behind a weird photo of Foster's taken years ago, Eduardo gets an "extreme makeover" from Duchess, Coco realizes she needs to lose weight and Wilt has trouble being in the house photo without getting his head obscured. - Neighbor Pains
E4Neighbor PainsOld Man Rivers lives across the street and hate's Foster's. On Adopt-a-Thought Saturday, his grandson, Young Man Rivers, annoys Bloo by making faces at him. Madame Foster and Bloo throw adoption forms at him and he keeps the papers. Eduardo must keep the parents busy while Bloo tries to get the adoption forms back. - Bloo's the Boss
E9Bloo's the BossBloo alerts that an imaginary friend is in trouble. No one wants to help him at first because it might be a trick, but Madame Foster forces Frankie, Coco, Wilt, and Eduardo to help him. They find that the imaginary friend is stuck in a tree, and Bloo tries to help by climbing on top of them but only causes them to fall. Madame Foster manages to save the friend and is awarded for her good deed. Bloo tries to prove that he can also do good deeds and makes his own home for imaginary friends. - Emancipation Complication
E10Emancipation ComplicationAn imaginary pen, that resembles Abraham Lincoln, is caught with a student cheating on a test by Mac's teacher. He is saved from the classroom's closet by Mac and Bloo along with his au pair, a green ogre named Moose. The Lincoln pen cons Madame Foster into a new plan to adopt an overcrowded home to unsuspecting adopters for a fee, then takes over the house, planning to turn it into a casino. - Good Wilt Hunting (1)
E11Good Wilt Hunting (1)It's time for the 5 Year Creator Reunion Picnic, where imaginary friends' creators come to Foster's to see their imaginary friends. However, once again, Wilt's creator doesn't show up. Wilt, believing that his creator is still mad at him for a past let-down, sets off on a cross-country journey to find an imaginary friend that he lost to in a past basketball game and challenge him to another game to set things straight. - Make Believe it or Not
E13Make Believe it or NotIn her sleep, Goo accidentally creates all the villain characters from a make-believe game that she had helped out on while the power was out at the home during a thunderstorm, who then imprison Mac and Bloo at the home. Now, the gang must finish the game to save their friends.














