
High Rollers D&D: Lightfall
Season 1
TV-MA
For 1200 years the land of Arrak was a haven of peace and prosperity. This was the result of a once in a century event, the passing of a comet called Pelor's Light through the celestial plane. The comet blessed crops, healed the sick, and kept monsters in a magical sleep. However, on the 1300th year of the passing of Pelor's Light, the comet suddenly and mysteriously exploded, with the shattered pieces falling to the ground causing great destruction. This also awakened the monsters which had lay dormant and they once again began bringing chaos to the land. This event was called the Lightfall.
The adventure takes place in Arrak 46 years after the Lightfall. We join our adventurers travelling as part of a caravan from the town of Greybell to Capital of the Dawn Republic.
The adventure takes place in Arrak 46 years after the Lightfall. We join our adventurers travelling as part of a caravan from the town of Greybell to Capital of the Dawn Republic.
Where to Watch High Rollers D&D: Lightfall • Season 1
36 Episodes
- A New Challenger Approaches?E13
A New Challenger Approaches?While Cam leaves the group to prepare for his performance, the others decide to investigate the Black Valley Brewery. They bump into the sage gnome Loben Trogdor who is also investigating there. However, their investigation turns sinister as a new foe threatens to test the parties loyalties. - Undead WhispersE18
Undead WhispersThe HighRollers crew set off on a new mission! They head to Whisper's Walk, the graveyard district of Talis'Val in order to find a particular catacomb, aiming to find a powerful scroll to help Korak and locate a powerful mask that Trell has been sent to find. However on arrival, they discover an incident has occured and Whisper's Walk is not open to the public. Can they negotiate with two powerful religious groups to take the best approach? Who will they choose to aid? Find out in this week's HighRollers! - DON'T TOUCH THAT!E19
DON'T TOUCH THAT!Our D&D heroes begin their quest to recover a powerful scroll and find the magical mask for Trellimar's patron. It begins with a vision of the past before our players journey deep beneath the earth and discover an ancient temple to a powerful and forgotten deity.