

Mysteries At The Museum
Season 3
TV-PG
Don Wildman unearths relics from the world's greatest institutions to reveal secrets from the past. He examines each artifact to illuminate history's most incredible triumphs, sensational crimes and bizarre encounters.
Where to Watch Mysteries At The Museum • Season 3
12 Episodes
- The Donner Party, the Shoe Bomber, FDR’s Cane
E2The Donner Party, the Shoe Bomber, FDR’s CaneDon Wildman travels the country inspecting a 100-year-old tissue sample that sent a doctor to the gallows, a collection of birds killed by a mysterious epidemic and the kettle used by a group of settlers to cook up a ghastly stew. - Einstein's Brain, Morgan Affair, Brass Knuckles
E4Einstein's Brain, Morgan Affair, Brass KnucklesDon Wildman examines sketches that depict otherworldly creatures said to have descended upon a Kentucky farm, a set of brass knuckles that protected a great president from a nefarious plot, and a building tied to a man’s strange disappearance. - Roanoke, Edgar Allan Poe, Greenbrier
E6Roanoke, Edgar Allan Poe, GreenbrierDon Wildman investigates a lock of hair linked to Edgar Allan Poe’s mysterious death, a sunken space capsule that provides clues to a NASA disaster, and a controversial medical manual that lies at the center of a rash of deaths in the Pacific Northwest. - Black Dahlia, French Angel, Sterling Hall Bombing
E7Black Dahlia, French Angel, Sterling Hall BombingDon Wildman examines a mysterious box that holds clues to Hollywood's most infamous unsolved murder, inspects the strange bust of a grotesque figure and investigates a notorious and deadly domestic terrorist attack. - Hitchcock's Birds, Hope Diamond, Phineas Gage
E8Hitchcock's Birds, Hope Diamond, Phineas GageDon Wildman inspects a jar of strange, preserved creatures that helped inspire one of the scariest horror films of all time, admires a legendary blue diamond and examines the shattered skull of a 19th century laborer. - Roulette Computer, LA Shootout, Brooklyn Enigma
E11Roulette Computer, LA Shootout, Brooklyn EnigmaDon Wildman investigates a wearable computer used in a gaming scheme, a bizarre weapon of war that’s controlled by pigeons and a custom-made suit of armor that helped perpetuate the longest street battles in America.




